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July 27, 2006

Elevator cars updated to 1.4.1.

Filed under: Site Updates — Stylez Gomez @ 8:16 pm

Release notes:
Elevator car updated to 1.4.1:

  • Expanded the abilities of the update disk.
    • Elevator car will now reset to the first floor before it receives an update.
      • The intention of this is to retain floor coordinates for users who use the “UseRelative” option.
    • Elevator car will now self-install after an update.
      • This means that all objects will now re-install themselves after being updated making updates very easy.
  • Fixed a bug with the “Read Config” option.
    • After doing a “Read Config” the elevator would behave erratically, sometimes trying to go to the same floor over and over.
    • I’ve tested this and it seems to be fixed. Please let me know if it persists.


Videos!

Filed under: Site Updates — Stylez Gomez @ 1:46 am

I’ve decided to start making some videos of my products and different demonstrations. The first video is available in the post below this one – this video took me TWO DAYS to make and it’s only a minute long! It would have taken me a matter of an hour but it was my first video ever using QuickTime formats so I had no clue what I was doing.

Also, Second Life seems to choke up when you try to play movies that are bigger than 320×240, so trying to shrink the video down to such a small size while still being able to read the hover-text was almost impossible!

Anyway, now I know how to do it so be on the lookout for more videos and a little theatre-type thing to go up at Union Micro so you can view them from Second Life.



July 25, 2006

Easy update feature added to elevators!

Filed under: Product Updates — Stylez Gomez @ 10:28 pm

The much awaited easy update feature is finally here! Now whenever I release an update you can just rez an update disk and it will go through and update ALL of your doors, cars and controllers on the specified channel (provided they are at least the versions released today or higher). Watch video!

There are many changes in all of the objects (especially the doors) so I highly recommend REPLACING your objects instead of transferring scripts. After this update you shouldn’t have to manually upgrade your objects ever again – or seldomly since the current update procedure will only update the main scripts of your objects. Why you ask? Because it’s a very difficult process to allow all scripts to be updated inside of other prims of an object and they are seldomly changed.

Elevator car updated to 1.4.0:

  • Added the easy update features.
  • Added a reset broadcast.
    • When the elevator car is reset it will now tell other parts of the system that it has been reset.
  • Cleaned up code in the “_elevator” script.
    • Removed some unused code and some dormant debugging code.
  • Cleaned up code in the “_currentfloor” script and renamed it to “_current_floor.”

Elevator stations updated to 1.3.0:

  • Added the easy update features.
  • Stuck call buttons will now reset when the elevator car is reset.
  • Modified the LED scripts so that they work independently of their link numbers.
    • Allows for easier modifications.
    • Allows for a single/common “_main” script between all sets of doors.

Controller updated to 1.3.0:

  • Added the easy update features.
  • Added an API to allow for basic plug-ins.
    • Sends link messages of service requests from doors.
    • Sends link messages of floors that the elevator car passes.
    • Sends link messages of floors that the elevator car stops at.
    • Sends link messages when the elevator car is reset.
    • Example script included.

Other fixes and updates:

  • The communication protocol was also changed a little bit to extend the API so all previous versions of the elevator parts are NOT compatible with these ones.
  • Some scripts have been slightly renamed so that they follow similar naming conventions.
  • All “_updater_*” scripts have been updated to change over to a new update server. The old server will be completely removed soon.


July 23, 2006

Very important elevator bug fix

Filed under: Site Updates — Stylez Gomez @ 1:40 am

Elevator car updated to 1.3.2:

  • Fixed a critical bug that would cause an elevator car to plummet to the ground when a deactivated floor button was touched.
    • The code that prevented people from touching a deactivated button was commented out for some reason. *oops*

I’m going to start work on an easy updating system like I use in my Sales Reporting server. You just rez a disk and it updates your objects. I’m planning on releasing this in the next feature update which should be 1.4.0. Until then I will keep fixing bugs. I have no ETA on this at the moment but I realize how much of a pain it is to replace your elevator every time there is an update, and I apoligize for this. In most cases you can just replace the scripts but in this release you need to replace a script in all of the floor buttons and the main “_elevator” script.



July 19, 2006

Elevator updates galore!

Filed under: Site Updates — Stylez Gomez @ 8:03 pm

I sent out a new update last night and I will post the release notes here once Second Life comes back up and I can read the notecard. Major features added were the back door explained in a post below as well as an automatic updater (which I’m not 100% sure is working correctly). I tested the auto-updater before I sent out the update using my delivery server (old faithful) and it worked fine for me, but I received a report today that someone kept receiving updates without requesting them. This may be due to the problems with Second Life today, but I’ll test it later when I can login and I’ll also update this post with release notes.

Updated July 19th, 2006:
—————————-
Elevator car updated to 1.3.1:

  • Fixed a bug introduced with the updater code. There was a stray link message that was triggering the update process (with 0 as the version number instead of the actual version – thus the reason you got a new package) when you installed your elevator.

Updated July 18th, 2006:
—————————-
Elevator car updated to 1.3.0:

  • Added a back door to allow me to get the owner menu from other cars. This will be a big help with technical support and installing elevators.
  • Added the abilitly to update your elevator car yourself. Simply use the Update button located in the owner dialog.
    • I will no longer send out automatic updates unless I need to for some reason.
    • This means less update spam! Although I know I enjoy getting lots of product updates from other people.
    • Check www.unionmicro.net for news about updates, or join the Union Micro Support group.
      • It has no members, it’s getting lonely!
  • Streamlined the code a little bit.
    • Slightly more efficient.
    • Removed un-needed bits of code.
    • You may or may not notice a difference.

Elevator stations updated to 1.2.0:

  • Doors now check for updates when they are rezzed.

Controller updated to 1.2.0:

  • Controller now checks for updates when it is rezzed.

Other fixed and updates:

  • Revised the instructions notecard some more. It now contains a bit more information.
  • Changed the Interior Elevator Kit box contents. It now contains boxes of the other components instead of the components themselves.
    • This simply makes it easier for me to send out updates.






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All rights reserved. No infringement is intended.
Union Micro™ is not affiliated with or sponsored by Linden Research.



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